Traits

While all Spectrolichts share similar anatomy and base structures, they can have any number of varying physical traits ranging in rarity from common to origin.
While a great majority of the known traits can be observed in both corrupted and normal Spectrolichts, some are unique to one or the other, respectively. Normal traits are represented with blooms, while corrupted traits are represented with flames.

Some traits are classified as promo traits, meaning they are only obtainable through special, event-related means. You can view a list of them here!




All normal Spectrolichts must have:
- A canine-like build, with deer hind legs
- A hooked tail with a lantern hanging from it
- A lantern heart, located on the chest
- Elemental patch(es)- usually near the stomach area, but can be placed elsewhere. This should cover around 10% of the body, unless the ultra-rare Less than 10% Element trait is used!
- Flower/plant growth- there must be at least six bigger flowers/plants on their body, without the use of the rare Minimal Plant Growth trait!
- Horns or antlers, unless the uncommon No Horns trait is used


1500
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All Corrupted Ones must have:
- More feline-like traits
- Huge monster-like claws in place of the deer legs
- A droopy tail with a broken lantern, oil or whatever lights the lantern can be dripping out from it
- A broken or missing lantern heart
- Dark coloured smoke in place of elemental spots
- Mushrooms or thorns in place of flowers or plants
- Dark or desaturated colours
- Horns or antlers


2000
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1 | 0 | 0 | 0 | 0